OpenALExample
Last Revision: | |
Build Requirements: | Mac OS X v10.6 or later |
Runtime Requirements: | Mac OS X v10.6 or later |
The OpenALExample project uses OpenGL and OpenAL to create a Cocoa-based application that allows the user to manipulate objects in space and hear the corresponding effect on their sound. It uses 4 sources playing back recorded data, as well as one that will play captured audio using the OpenAL capture API. The application also shows how to use the oreverb, occlusion, and obstruction effects available using the Apple Spatial Audio extension.
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